This isn't POV-Ray. I just wanted to share an image I'm proud of. This is a
screenshot from a level editor for a game I'm working on, showing off my own
implementation of radiosity. Lighting is calculated per-vertex.
Only one iteration has been done, and it took 10 or 15 minutes to run, so I
have some work to do to make it more efficient...
Time for bed.
- Slime
[ http://www.slimeland.com/ ]
Post a reply to this message
Attachments:
Download 'myfirstradiosity.jpg' (79 KB)
Preview of image 'myfirstradiosity.jpg'
|