POV-Ray : Newsgroups : povray.binaries.images : My own radiosity implementation : My own radiosity implementation Server Time
5 Nov 2024 06:20:18 EST (-0500)
  My own radiosity implementation  
From: Slime
Date: 28 Oct 2005 06:38:55
Message: <4361ffbf@news.povray.org>
This isn't POV-Ray. I just wanted to share an image I'm proud of. This is a
screenshot from a level editor for a game I'm working on, showing off my own
implementation of radiosity. Lighting is calculated per-vertex.

Only one iteration has been done, and it took 10 or 15 minutes to run, so I
have some work to do to make it more efficient...

Time for bed.

 - Slime
 [ http://www.slimeland.com/ ]


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